• 33 Posts
  • 105 Comments
Joined 1 year ago
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Cake day: July 11th, 2023

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  • DumbAceDragon@sh.itjust.worksto196@lemmy.blahaj.zoneRule
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    18 days ago

    I’m talking more so about HDDs, which were still very prevalent back then. SDDs wouldn’t hit similar size to price for a few more years.

    I had a mid-range laptop back then that was at least 500+ gigs with a HDD. And when I got my desktop, which was a hand-me-down 2012 dell inspiron from my grandmother, it had a 2TB HDD.

    These days SSDs are fast and cheap, so the 1TB standard not really changing a ton has more to do with the switch from HDDs to SSDs.

    I could be misremembering a few things here, so feel free to correct me.


  • DumbAceDragon@sh.itjust.worksto196@lemmy.blahaj.zoneRule
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    19 days ago

    On the one hand I think it’s kinda just the natural progression of things. The reason we haven’t been feeling the need for huge storage is because hard drives underwent a huge boom that rapidly outpaced our memory needs. Like even 10 years ago, 1TB was pretty much the standard, and kinda still is. We also used to have optical disks that most of the game data would just live on.

    On the other hand, there is no reason for a remake of a PS2 game to take up 70 gigs.











  • I’m in the fourth camp of “I used to think I had zero artistic talent, and so I was really hyped for AI art to get good, but then I actually got half decent at art myself, and now I don’t want people to fall into this hole like I did because they think they’re too technical minded or it’s too late for them to learn art”, which may or may not just be the second camp.

    I acknowledge there are people who genuinely enjoy doing AI art, and I have seen some good creative stuff done with it. But I think there’s not enough focus on learning that art for yourself, and I side with the “soul creativity” camp on the argument that there is some aspect of human-made art that won’t ever be replicated by AI.