GIMP 3.0 is over 96% complete! The GIMP team got sick at the Libre Arts conference over the summer, hence the setback to the release schedule but they are now back making good progress.

Along with non-destructive editing and a colour overhaul we’ve all been waiting for, longstanding critics of the UI/UX will be pleased to hear that GIMP are setting up a UX repository and are looking to build a dedicated team of designers to develop this.

All of these things look set to make the GIMP project feel a lot more current and dynamic. I can’t wait!

And if anyone wants to help out it looks like testing/reporting, donations and updating the help manual are all welcomed by the project at the moment.

  • kadotux@sopuli.xyz
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    16 days ago

    Can someone tell me what the worst UI issues are in GIMP? I only ever used GIMP for casual, easy editing and idk, I don’t really get the hate. I’m not saying there aren’t UI issues, just that I don’t use photo editing software enough to understand them.

    • Churbleyimyam@lemm.eeOP
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      15 days ago

      I find the UI completely fine. But I think a lot of people expect it to be a perfect and direct clone of photoshop that you don’t have to pay for, rather than its own piece of software and are consequently upset when they have to learn how to use it. People forget that they had to learn how to use photoshop as well.

      Like you, I’ve asked people to give a specific example of something that is clearly bad about GIMP and either don’t get a proper answer, or they name something from an ancient version.

    • DrSteveBrule@mander.xyz
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      16 days ago

      It used to be way worse. I first tried gimp 10ish years ago and instead of the program running from a single window it was like the canvas, the hierarchy tree, and every other toolbox had its own separate window. I think they updated that a while ago now.

    • x00z@lemmy.world
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      16 days ago

      I wanted to comment the same thing.

      They have been “closing in” on this release since forever.

  • Nexy@lemmy.sdf.org
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    16 days ago

    I will take a look on it when release. As a graphic designer, try to use gimp is a real pain, but I’m desperate of stop using adobe right now.

    • yetAnotherUser@discuss.tchncs.de
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      16 days ago

      I’m not a graphics designer, I just occasionally dabble in GIMP. Is it really that bad or is it just different from Adobe? I’ve had some issues at first because the GUI is not intuitive in the slightest but I kind of enjoy the workflow now.

      Although the most complicated thing I’ve ever done was recreating an AI generated logo with actual symmetry, logic and around 20 layers.

      • Nexy@lemmy.sdf.org
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        16 days ago

        Well, i feel like gimp only have like the 40% of the funcitons and some of the dont work so well. Just starting with no CMYK mode, so I can’t work with printables.

  • confuser@lemmy.zip
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    16 days ago

    For those of you looking for adobe alternatives the affinity suite is quite good too, I don’t think it is open source and it is not free but you can make a lifetime license purchase that is not really all that expensive, I think it is one of the best adobe alternatives at the moment because it is so similar both in tools and the ecosystem.

    At the moment the rest are all ones that compete with specific adobe apps like darktable being better than lightroom as an example.

    I like gimp but all of these software alternatives will just land in a similar spot where the only cohesiveness is that the files can be exported/imported between eachother.