PugJesus@lemmy.world to 196@lemmy.blahaj.zoneEnglish · 2 months agoAsking the hard questions rulelemmy.worldimagemessage-square11fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageAsking the hard questions rulelemmy.worldPugJesus@lemmy.world to 196@lemmy.blahaj.zoneEnglish · 2 months agomessage-square11fedilink
minus-squarefinitebanjo@lemmy.worldlinkfedilinkarrow-up0·2 months agoYou know there was a game series called Bad Company that forced you to see consequences of actual choices impacting lives and battlefields. Sort of the unsarcastic version of the prompt here. Like all modern works of art, the publishers killed it because it wasn’t making as much money as cheap braindead titles for kids.
minus-squarePugJesus@lemmy.worldOPlinkfedilinkEnglisharrow-up0·2 months agoI think Bad Company is the comedy one. Maybe Spec Ops: The Line?
minus-squareBrundleFly2077@sh.itjust.workslinkfedilinkarrow-up0·edit-22 months agoOof. Spec Ops. “Are we the baddies?”: The Game Tap for spoiler Yes. We are very much the baddies.
minus-squarePugJesus@lemmy.worldOPlinkfedilinkEnglisharrow-up0·2 months agoYou could have walked away.
minus-squarefinitebanjo@lemmy.worldlinkfedilinkarrow-up0·2 months agoNah I was thinking of Mercenaries 2, sorry idk how I screwed that up.
You know there was a game series called Bad Company that forced you to see consequences of actual choices impacting lives and battlefields.
Sort of the unsarcastic version of the prompt here.
Like all modern works of art, the publishers killed it because it wasn’t making as much money as cheap braindead titles for kids.
I think Bad Company is the comedy one. Maybe Spec Ops: The Line?
Oof. Spec Ops. “Are we the baddies?”: The Game
Tap for spoiler
Yes. We are very much the baddies.
You could have walked away.
Nah I was thinking of Mercenaries 2, sorry idk how I screwed that up.