☆ Yσɠƚԋσʂ ☆

  • 37 Posts
  • 65 Comments
Joined 4 years ago
cake
Cake day: March 30th, 2020

help-circle
  • While the vid is talking about disk space, I find that the games are also getting way too big in terms of length with most of the game just being filler. This is especially true for open world games where there’s very little actual content to be had. Most of the game ends up being repetitive fetch quests, or grinding for levels with a handful of hours of actual story sandwiched in here and there. Once in a while you see a game that can genuinely justify its length, Last of Us series is a good example of this, but more often than not games feel long for the sake of being long. Another aspect I’ve come to resent is how games have to pile on different mechanics like crafting because it’s just what’s expected. A lot of the time it doesn’t really add anything and just forces you to do more scavenging quests.

    Nowadays, I pretty much exclusively play indie games precisely because they tend to be shorter and more focused. Sometimes less really is more. Viewfinder is the latest game I’ve played. It’s like 6-8 hours in length, and it’s just perfect.



















  • I love how the question of what actually causes inflation is never actually addressed in the mainstream. They just keep acting like it’s some mysterious force acting on the economy that nobody understands fully. Meanwhile, the answer is very simple. Prices are set by people who own businesses. Inflation is just a result of business owners choosing to raise prices because they want to raise their rate of profit. That’s literally all it is. Inflation in capitalist economies is a direct result of the capitalist class leveraging the fact that they own the means of production to raise the cost of living for the working class.