Estimates from earlier this year are that they spend $2.35 for every $1 they make.
Estimates from earlier this year are that they spend $2.35 for every $1 they make.
They’re just calling this new thing BMI2 as shorthand
Skyward Sword too, going back to the Wii era. That was probably just someone at a games store dumping the disc when it was shipped to them before they could legally sell it though.
It won’t effect the core.
The last time he threatened this was the last time he changed his license, because of retroarch making a core of Duckstation in the first place. The Duckstation dev seems to have a real problem with anyone using his code, down to declining bug fix pull requests because he was pissed off at the people complaining about the bug in the first place.
He claimed Retroarch violated the licensing when they made it a core. Not sure if they actually did or not. Wouldn’t put it past them as the Retroarch lead devs have done shit like that before. So then they forked his code from before the original license change and used it to make the Swanstation core.
I honestly thought that the Duckstation dev had followed through with his threat years ago and had stopped development.
Either way, it’s best to just ignore emulator dev drama like this. Just use the best software and ignore the authors. Unfortunately a lot of them have personality and/or psychological issues that lead to a disproportianate amount of drama.
I feel like that’s a stretch, and there’s some important things to consider here.
People are weird, and can fetishize all sorts of shit. There’s no reasonable way to control say, someone jerking off to pictures of hand models. Or to stop someone shlicking it to your shlubby beer gut at the beach photos you put up on social media if that’s their thing (and I know a woman who’s thing was “straight bears” for a long time).
But no one has any agency or ability to prevent that. No one has any agency to prevent any random person passing them on the street and then later using that memory plus imagination as cranking fuel.
For the sake of every individual’s personal sanity, I think it’s important that each and every one of us understand and accept that. Existing in the world is naturally giving up a certain amount of control. This is part of it, as disgusting as it is.
This is even more the case when you put content out there. Whether through acting in film or other media, creating artwork, posting pictures, etc. Creating content in the current age of the internet is inherently ceding ownership and control over it. The moment it hits the public space, you cannot control what is done with it, and the sooner people can learn to accept that, the better off I think we all will be.
I understand that feeling of violation to learn that someone has used you purely as an object for arousal.
Multiple times an ex manually stimulated me to physical arousal and used me as a human dildo. At the time I convinced myself I was into it, because I was a guy. I wasn’t, and while my trauma is relatively minor, it exists.
That said, there is nuance. This content was not edited, it was merely taken out of the original context. Are we going to prevent news from doing this to prevent using content in ways unintended and unanticipated by the original creators?
“I’ll know misuse when I see it” is not a sustainable method for evaluating misuse at scale.
“If it’s clearly being used for erotic purposes” likewise doesn’t work, as defining that line isn’t straightforward. Do we ban reposts of bikini shots?
This isn’t something that was created for private use that was leaked. It was content made for public consption. Being disgusted with how the public chooses to consume it is your right, but there’s no way to control that.
Again, I entirely sympathize with the women experiencing this. Being used in this manner is dehumanizing.
But there’s no stopping it. Best to accept as best you can and ignore it.
It’s a benefit to trading companies by allowing them to make marginal monetary gains off the minor stock price fluctations as they occur. Once you pay for the setup it’s largely automatic passive income, at least until something happens and you have to mess with the algorithm.
“Free” money, no matter how relatively small, will always be attractive to a certain segment.
There’s also the “power”/elitism aspect as this revenue stream isn’t accessible to the average joe.
Edit: I’m not saying these are particularly good reasons, but the people with the money make the rules. It benefits them in the form of more money, so there you go.
Honestly that’s most things in life.
The more complex your project, the more likely you are to run into the rough patches or quirks of whatever it is you’re working with.
I agree that reproducible builds would be ideal and modifying binary releases is trivial, but any step forward is better than no review process at all.
There’s no such thing as a perfect system. It’s all about increasing the number of hoops for an attacker to jump through. This is at least a step in the right direction.
It’s also possible that in 24 months, I grow wings made of fish and get into anime style battles in the sky with hungry seagulls. Just as likely.
Yep, it’s blatant attempts to decrease costs of employment. Just like outsourcing various tech jobs, automated phone trees, and every business tech “no code required” automation/workflow platform ever devised.
Convince people they can do more with your particular flavor of less. Charge them enough that they save money on the books but you make a profit through them using your toolkit.
At the end of the day, you will always still need someone to fully understand the problem, the inputs, the expected outputs, the tiny details that matter but are often overlooked, to identify roadblocks and determine options around them with associated costs and risks, and ultimately to chart a path from point A to B that has room for further complications.
Whatever the tool set, job title, or perceived level of efficiency provided by the tools, this need will never go away. Businesses are involved in a near constant effort to reduce what they have to pay for these skills, and welcome whatever latest fad points towards the potential of reducing those costs.
Just use the nointro romsets off archive.org. About as close as you can get to dumping the cartridges yourself.
Crowdstrike is not owned or in any way in a business relationship with Microsoft, offers the software that caused the issue for Mac and Linux as well, and in fact caused similar issues on specific Linux Distros a few months before this recent cock up.
The issue only effected Windows OS machines that were running the Crowdstrike Falcon endpoint protection software, which runs at ring 0, kernel level. This presents the same potential for causing boot loops in all OSes due to the nature of running software that deep into the guts of things. The only caveat is that some Linux Distros have separation preventing things from running at that low level, and apparently so does Mac OS.
The update was not pushed out through Microsoft, as many are incorrectly repeating. It was a malware definitions update which was downloaded automatically by the Falcon software itself, without any configuration options available for admins to stage and do partial rollouts for testing.
Also, I significantly doubt that any company is going to do a complete overhaul of its IT architecture to switch over to a new OS for end user devices, when the simplest solution is to just switch to a different endpoint protection software. I’ve worked half a decade in an enterprise architecture type position, that simply isn’t how things work in this world.
Man, there is a whole megathread and wiki as the pinned post on this community. Please go read it.
But you don’t need it to run on linux if you’re using a personally stripped down LTSC Windows install activated for free using massgrave.
More seriously, two different meanings of free going on here.
As long as you are using official Microsoft install media downloaded from Microsoft (or verify the hash to ensure what you downloaded matches the official Microsoft isos) then you should be fine.
MAS is just a PowerShell script you run after install. It’s open source, and PowerShell scripts aren’t compiled, so you can examine it yourself to see what it’s doing. It tricks Microsoft servers into issuing your hardware an official “free upgrade” license key. The one I’m familiar with as reliable is MASgrave.
That’s not an 100% guarantee that it couldn’t be doing anything shady, but it would be incredibly hard for it to hide anything if it was.
How would it detect that the currently playing section was an ad then?
That’s absolutely acceptable. Don’t fix what ain’t broke.
But please don’t publicly post a joke/rant about how your only option to accomplish something was through absurd hacky workarounds, when the issue is that you refused to learn the tools you have.
What we have here is the slightly more tech literate version of printing out a Word Doc so you can re-arrange, remove, and add pages physically before scanning it back in as a PDF to email someone, then complaining about it being so difficult, rather than just using one of the many many print to PDF and PDF editing/splicing tools.
The hula hoops are of your own choice/design, I’m sorry to say.
Why not just open another terminal in VSCode?
You can open as many as you want, and as many types as you want. Bash, PowerShell, Command Prompt… there’s zero need to chain multiple just to keep your main one free.
Common Redist is used for “commonly redistributed” installers of other software the game relies on.
Like how sometimes when you install a game through steam and it also installs a Microsoft .net framework (because it needs that installed to run). In that case you’d the .net installer in the common redist folder. In this case, all those VCredist files.
OALinst is just an installer for OpenAL, a piece of audio processing software. A lot of games use it for handling positional audio, like something exploding to your left and behind you actually sounding like it exploded behind and to the left. Some games will also use it for more complicated audio things, like actually simulating sound echoes against the walls of a room and their material.