Yes. Am not robot.

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Joined 1 year ago
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Cake day: June 6th, 2023

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  • Are they kidding.

    This is slavery, not even indentured servitude, let alone a fair exchange of labour for compensation… There is no point at which the slave is released to make use of those skills.

    Any and all skills gained are either used as tools by the owner, or as coping/survival mechanisms by the slave.

    Slavery is, in all ways, an abhorrent exploitation and degradation of a human being.

    That there is even the slightest tolerance for this curriculum change is appalling. Is Florida really so filled with the morally bankrupt and apathetic that this can pass without ending the careers of the contributors?

    How can we ever expect greater progress on stamping out the ongoing modern forms of slavery, when things like this can make its way into the classroom.

     

    I really hope this change is crushed before it reaches the ears of impressionable children. But the fact that it got this far means that this is the kind of thinking that too many already get at home.




  • I loved the C64 (and my eventually '030 expanded Amiga B2000).

    I played the hell out of Lode Runner (and on Amiga) and Archon / Archon II.

    The others on this list didn’t grab me as much.

    Other C64 titles I remember I played a lot were:

    • The Bard’s Tale set… I have a sneaky suspicion I have some of the maps lying around in storage somewhere.
    • Zork series (I recall getting a guide via a BBS back in the day)
    • Paradroid (and Paradroid 90 on the Amiga)
    • International Karate +
    • The Boulderdash series (and constructor kit… sharing levels back and forth with friends)
    • Commando (another title with Rob Hubbard’s musical magic tricks with SID)
    • The Pitfall games
    • Elite (and now Elite Dangerous on PC)
    • Arkanoid / Arkanoid II
    • Green Beret
    • Wizardry games (I didn’t play the Ultima games until the Amiga)
    • Spy hunter (having played this well before seeing Blue’s Brothers, I thought it freaky they were using game music - ah naive young me)
    • Pole Position (I think there was a sequel but I don’t recall if that was the C64 or Amiga)
    • Ghost’n’Goblins
    • The Monty on the Run games
    • Nebulus (with some clever overlapping of colour and mono sprites for better resolution)
    • The Sentinel (and my book of oh so many level codes - I have never found a satisfyingly playable PC port but the Amiga had a good one)

    Some I really missed finding good ports on the Amiga (but then I had a ton of other choices on the Amiga too)


  • Essentially it boils down to - ways in which they can turn users into money.

    • Control the content you see - Especially ads which provide income. Also injecting posts into your stream regardless of preferences to direct views towards sponsors preferences or to try to extend engagement.
    • More visibility over user activity - It gives them better tools to manipulate users habits (that pesky engagement), and better (for them), user telemetry can be sold (people who like X like Y is useful knowledge but it can go far deeper than this).
    • They want to discourage content that discourages advertisers - mostly this is NSFW content (since the advertisers don’t want their ads showing beside NSFW content) but I expect it’ll begin to span more than that over time.

    With the elimination of third party apps, you can bet that ‘old Reddit’ is on the chopping-block soon too (mostly to boost ad views)