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Cake day: June 6th, 2023

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  • Surprising that Boneworks wasn’t mentioned. The whole game is physics based puzzles, meaning you can either solve them, or stack a couple boxes and jump really high. These types of solutions are encouraged in the game, and there’s a couple puzzles I’ve never even solved because the walls were too low.







  • The source code for a decompilation of a game can only be available legally because someone who isn’t the original dev created the decomp and decided to share it publicly. All assets in the game were still created by the original developers, and can’t be freely shared. This means the open source decompilation will need a way to load assets from the original game to remain legal to redistribute. This includes things like textures, 3d models, and music.

    Chances are, once this project is completed, you’ll need an original copy of the game to play, and it’ll use the cars, maps, and music from the original game.


  • The source code of a program is like a recipe and list of ingredients. If you buy a coffee from Starbucks, you get a coffee from Starbucks. You can’t easily change the beans used, the brew temperature, etc. With the recipe, you could brew your own with slight differences, or make coffee from scratch knowing everything that’s in Starbucks coffee. With the source code for a game, you could change/mod anything. FPS unlock mods, ports to other platforms, and much more. You could make your own game, and make it better knowing how some systems work in another game.

    Some games have their source code leaked, in which case it is illegal to own, redistribute, or learn from the code. Although it’ll usually still happen, it’s much more “underground” than games where the source code was reverse engineered. Reverse engineering is like buying a coffee, tasting it, then coming up with your own recipe. Having your own recipe almost exactly identical to the original still allows you to make changes easily, but it’s not illegal, as you wrote it, and are allowed to share your own recipe. Some older titles like Super Mario 64 have been fully reverse engineered, and ported to every possible platform, with multiplayer mods, FPS unlock mods, etc.