RIP Unity

  • Bonsoir@lemmy.ca
    link
    fedilink
    English
    arrow-up
    8
    ·
    edit-2
    10 months ago

    A free game will never make 200k$ in a year, so I don’t really see any issue here (?). Unless you are talking about free game with in-game purchase. Then yeah, someone who would download the game without doing any purchase after the threshold is met would be a net loss for the devs.

      • Bonsoir@lemmy.ca
        link
        fedilink
        English
        arrow-up
        13
        ·
        edit-2
        10 months ago

        I understood that, but you need to reach both thresholds (200k downloads AND 200k $) to have to pay fees per install, so the number of install doesn’t matter for a free game.