• AVincentInSpace@pawb.social
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      6 months ago

      Blender’s geometry nodes and shader nodes also work this way and are incredibly fun to just mess around in creating bonkers procedural textures/shaders/objects and seeing what comes out the other end. I very much liken it to a modular synth but for your eyes

        • AVincentInSpace@pawb.social
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          6 months ago

          In that case I should also mention that Blender is 100% free to use forever (free and open source software ftw!!) and that you can hardly throw a stone on YouTube without hitting a tutorial on how to use it.

          Here’s a video about how to make fractals using geometry nodes: https://youtu.be/N9Tnmbnl9Yw

          And here’s one listing every shader node: https://youtu.be/cQ0qtcSymDI. Keep in mind that these can be combined with virtually no restrictions on what you can plug into what!

          You do need a somewhat beefy computer for it to perform well, especially if you plan on using the fancier graphics features like raytracing (which I highly recommend – it’s a ton of fun to play around with)